| Chiou WB Induced Attitude Change on Online Gaming among Adolescents: An Application of the Less-Leads-to-More Effect. [Journal Article] Cyberpsychol Behav 2008 Apr; 11(2):212-6. Abstract | Full Citation | Find Related Articles |
| Chiou WB, Wan CS Using cognitive dissonance to induce adolescents' escaping from the claw of online gaming: the roles of personal responsibility and justification of cost. [Journal Article] Cyberpsychol Behav 2007 Oct; 10(5):663-70. Abstract | Full Citation | Publisher Full Text | Find Related Articles |
| Grüsser SM, Thalemann R, Griffiths MD Excessive computer game playing: evidence for addiction and aggression? [Journal Article] Cyberpsychol Behav 2007 Apr; 10(2):290-2. Abstract | Full Citation | Find Related Articles |
| Wan CS, Chiou WB Psychological Motives and Online Games Addiction: ATest of Flow Theory and Humanistic Needs Theory for Taiwanese Adolescents. [Journal Article] Cyberpsychol Behav 2006 Jun; 9(3):317-24. Abstract | Full Citation | Publisher Full Text | Find Related Articles |
| Ng BD, Wiemer-Hastings P Addiction to the internet and online gaming. [Clinical Trial, Journal Article] Cyberpsychol Behav 2005 Apr; 8(2):110-3. Abstract | Full Citation | Find Related Articles |
| Wan CS, Chiou WB Why are adolescents addicted to online gaming? An interview study in Taiwan. [Journal Article] Cyberpsychol Behav 2006 Dec; 9(6):762-6. Abstract | Full Citation | Publisher Full Text | Find Related Articles |
| Wan CS, Chiou WB The motivations of adolescents who are addicted to online games: a cognitive perspective. [Journal Article, Research Support, Non-U.S. Gov't] Adolescence 2007; 42(165):179-97. Abstract | Full Citation | Find Related Articles |
| Ko CH, Yen JY, Chen CC, et al. Gender differences and related factors affecting online gaming addiction among Taiwanese adolescents. [Journal Article] J Nerv Ment Dis 2005 Apr; 193(4):273-7. Abstract | Full Citation | Publisher Full Text | Find Related Articles |
| Rau PL, Peng SY, Yang CC Time distortion for expert and novice online game players. [Journal Article] Cyberpsychol Behav 2006 Aug; 9(4):396-403. Abstract | Full Citation | Publisher Full Text | Find Related Articles |
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