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Interpersonal distance in immersive virtual environments.
Pers Soc Psychol Bull. 2003 Jul; 29(7):819-33.PS

Abstract

Digital immersive virtual environment technology (IVET) enables behavioral scientists to conduct ecologically realistic experiments with near-perfect experimental control. The authors employed IVET to study the interpersonal distance maintained between participants and virtual humans. In Study 1, participants traversed a three-dimensional virtual room in which a virtual human stood. In Study 2, a virtual human approached participants. In both studies, participant gender, virtual human gender, virtual human gaze behavior, and whether virtual humans were allegedly controlled by humans (i.e., avatars) or computers (i.e., agents) were varied. Results indicated that participants maintained greater distance from virtual humans when approaching their fronts compared to their backs. In addition, participants gave more personal space to virtual agents who engaged them in mutual gaze. Moreover, when virtual humans invaded their personal space, participants moved farthest from virtual human agents. The advantages and disadvantages of IVET for the study of human behavior are discussed.

Authors+Show Affiliations

University of California, Santa Barbara, CA 93106, USA. bailenson@psych.ucsb.eduNo affiliation info availableNo affiliation info availableNo affiliation info available

Pub Type(s)

Journal Article
Research Support, U.S. Gov't, Non-P.H.S.

Language

eng

PubMed ID

15018671

Citation

Bailenson, Jeremy N., et al. "Interpersonal Distance in Immersive Virtual Environments." Personality & Social Psychology Bulletin, vol. 29, no. 7, 2003, pp. 819-33.
Bailenson JN, Blascovich J, Beall AC, et al. Interpersonal distance in immersive virtual environments. Pers Soc Psychol Bull. 2003;29(7):819-33.
Bailenson, J. N., Blascovich, J., Beall, A. C., & Loomis, J. M. (2003). Interpersonal distance in immersive virtual environments. Personality & Social Psychology Bulletin, 29(7), 819-33.
Bailenson JN, et al. Interpersonal Distance in Immersive Virtual Environments. Pers Soc Psychol Bull. 2003;29(7):819-33. PubMed PMID: 15018671.
* Article titles in AMA citation format should be in sentence-case
TY - JOUR T1 - Interpersonal distance in immersive virtual environments. AU - Bailenson,Jeremy N, AU - Blascovich,Jim, AU - Beall,Andrew C, AU - Loomis,Jack M, PY - 2004/3/17/pubmed PY - 2004/5/5/medline PY - 2004/3/17/entrez SP - 819 EP - 33 JF - Personality & social psychology bulletin JO - Pers Soc Psychol Bull VL - 29 IS - 7 N2 - Digital immersive virtual environment technology (IVET) enables behavioral scientists to conduct ecologically realistic experiments with near-perfect experimental control. The authors employed IVET to study the interpersonal distance maintained between participants and virtual humans. In Study 1, participants traversed a three-dimensional virtual room in which a virtual human stood. In Study 2, a virtual human approached participants. In both studies, participant gender, virtual human gender, virtual human gaze behavior, and whether virtual humans were allegedly controlled by humans (i.e., avatars) or computers (i.e., agents) were varied. Results indicated that participants maintained greater distance from virtual humans when approaching their fronts compared to their backs. In addition, participants gave more personal space to virtual agents who engaged them in mutual gaze. Moreover, when virtual humans invaded their personal space, participants moved farthest from virtual human agents. The advantages and disadvantages of IVET for the study of human behavior are discussed. SN - 0146-1672 UR - https://www.unboundmedicine.com/medline/citation/15018671/Interpersonal_distance_in_immersive_virtual_environments_ L2 - https://journals.sagepub.com/doi/10.1177/0146167203029007002?url_ver=Z39.88-2003&rfr_id=ori:rid:crossref.org&rfr_dat=cr_pub=pubmed DB - PRIME DP - Unbound Medicine ER -