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Confetti: object-space point blending and splatting.
IEEE Trans Vis Comput Graph. 2004 Sep-Oct; 10(5):598-608.IT

Abstract

In this paper, we present Confetti, a novel point-based rendering approach based on object-space point interpolation of densely sampled surfaces. We introduce the concept of a transformation-invariant covariance matrix of a set of points which can efficiently be used to determine splat sizes in a multiresolution point hierarchy. We also analyze continuous point interpolation in object-space and we define a new class of parameterized blending kernels as well as a normalization procedure to achieve smooth blending. Furthermore, we present a hardware accelerated rendering algorithm based on texture mapping and alpha-blending as well as programmable vertex and pixel-shaders.

Authors+Show Affiliations

Computer Science Department, University of California at Irvine, Irvina, CA 92697, USA. pajarola@acm.orgNo affiliation info availableNo affiliation info available

Pub Type(s)

Evaluation Study
Journal Article

Language

eng

PubMed ID

15794141

Citation

Pajarola, Renato, et al. "Confetti: Object-space Point Blending and Splatting." IEEE Transactions On Visualization and Computer Graphics, vol. 10, no. 5, 2004, pp. 598-608.
Pajarola R, Sainz M, Guidotti P. Confetti: object-space point blending and splatting. IEEE Trans Vis Comput Graph. 2004;10(5):598-608.
Pajarola, R., Sainz, M., & Guidotti, P. (2004). Confetti: object-space point blending and splatting. IEEE Transactions On Visualization and Computer Graphics, 10(5), 598-608.
Pajarola R, Sainz M, Guidotti P. Confetti: Object-space Point Blending and Splatting. IEEE Trans Vis Comput Graph. 2004 Sep-Oct;10(5):598-608. PubMed PMID: 15794141.
* Article titles in AMA citation format should be in sentence-case
TY - JOUR T1 - Confetti: object-space point blending and splatting. AU - Pajarola,Renato, AU - Sainz,Miguel, AU - Guidotti,Patrick, PY - 2005/3/30/pubmed PY - 2005/4/22/medline PY - 2005/3/30/entrez SP - 598 EP - 608 JF - IEEE transactions on visualization and computer graphics JO - IEEE Trans Vis Comput Graph VL - 10 IS - 5 N2 - In this paper, we present Confetti, a novel point-based rendering approach based on object-space point interpolation of densely sampled surfaces. We introduce the concept of a transformation-invariant covariance matrix of a set of points which can efficiently be used to determine splat sizes in a multiresolution point hierarchy. We also analyze continuous point interpolation in object-space and we define a new class of parameterized blending kernels as well as a normalization procedure to achieve smooth blending. Furthermore, we present a hardware accelerated rendering algorithm based on texture mapping and alpha-blending as well as programmable vertex and pixel-shaders. SN - 1077-2626 UR - https://www.unboundmedicine.com/medline/citation/15794141/Confetti:_object_space_point_blending_and_splatting_ DB - PRIME DP - Unbound Medicine ER -