CST: constructive solid trimming for rendering BReps and CSG.IEEE Trans Vis Comput Graph. 2007 Sep-Oct; 13(5):1004-14.IT
Abstract
Abstract-To eliminate the need to evaluate the intersection curves in explicit representations of surface cutouts or of trimmed faces in BReps of CSG solids, we advocate using Constructive Solid Trimming (CST). A CST face is the intersection of a surface with a Blist representation of a trimming CSG volume. We propose a new GPU-based CSG rendering algorithm that trims the boundary of each primitive using a Blist of its active zone. This approach is faster than the previously reported Blister approach, eliminates occasional speckles of wrongly colored pixels, and provides additional capabilities: painting on surfaces, rendering semitransparent CSG models, and highlighting selected features in the BReps of CSG models.
Links
MeSH
Pub Type(s)
Journal Article
Language
eng
PubMed ID
17622683
Citation
Hable, John, and Jarek Rossignac. "CST: Constructive Solid Trimming for Rendering BReps and CSG." IEEE Transactions On Visualization and Computer Graphics, vol. 13, no. 5, 2007, pp. 1004-14.
Hable J, Rossignac J. CST: constructive solid trimming for rendering BReps and CSG. IEEE Trans Vis Comput Graph. 2007;13(5):1004-14.
Hable, J., & Rossignac, J. (2007). CST: constructive solid trimming for rendering BReps and CSG. IEEE Transactions On Visualization and Computer Graphics, 13(5), 1004-14.
Hable J, Rossignac J. CST: Constructive Solid Trimming for Rendering BReps and CSG. IEEE Trans Vis Comput Graph. 2007 Sep-Oct;13(5):1004-14. PubMed PMID: 17622683.
* Article titles in AMA citation format should be in sentence-case
TY - JOUR
T1 - CST: constructive solid trimming for rendering BReps and CSG.
AU - Hable,John,
AU - Rossignac,Jarek,
PY - 2007/7/12/pubmed
PY - 2007/9/12/medline
PY - 2007/7/12/entrez
SP - 1004
EP - 14
JF - IEEE transactions on visualization and computer graphics
JO - IEEE Trans Vis Comput Graph
VL - 13
IS - 5
N2 - Abstract-To eliminate the need to evaluate the intersection curves in explicit representations of surface cutouts or of trimmed faces in BReps of CSG solids, we advocate using Constructive Solid Trimming (CST). A CST face is the intersection of a surface with a Blist representation of a trimming CSG volume. We propose a new GPU-based CSG rendering algorithm that trims the boundary of each primitive using a Blist of its active zone. This approach is faster than the previously reported Blister approach, eliminates occasional speckles of wrongly colored pixels, and provides additional capabilities: painting on surfaces, rendering semitransparent CSG models, and highlighting selected features in the BReps of CSG models.
SN - 1077-2626
UR - https://www.unboundmedicine.com/medline/citation/17622683/CST:_constructive_solid_trimming_for_rendering_BReps_and_CSG_
L2 - https://doi.ieeecomputersociety.org/10.1109/TVCG.2007.70411
DB - PRIME
DP - Unbound Medicine
ER -