Tags

Type your tag names separated by a space and hit enter

The presence of aggression cues inverts the relation between digit ratio (2D:4D) and prosocial behaviour in a dictator game.
Br J Psychol. 2009 Feb; 100(Pt 1):151-62.BJ

Abstract

Digit ratio (2D:4D) is a sexually dimorphic trait. Men have relatively shorter index (2D) compared to ring (4D) fingers than women. More masculine ratios are thought to be influenced by higher prenatal testosterone levels. In the present paper, we aim to show the context-dependency of the relation between 2D:4D and social behaviour. In two studies, we expose participants either to control or to aggression cues. Afterwards, they make a decision in a dictator game. Participants with low 2D:4D showed higher allocation levels (i.e. they were more prosocial) than participants with high 2D:4D in a neutral situation. However, this relationship inverts after exposure to an aggression cue. It turns out that in high 2D:4D people, aggression cues even increase prosocial behaviour. We call for future research which focuses on other plausible interactions between 2D:4D and context cues rather than on linear relations.

Authors+Show Affiliations

Department of Marketing and Organization Studies, Katholieke Universiteit Leuven, Leuven, Belgium. Kobe.Millet@econ.kuleuven.beNo affiliation info available

Pub Type(s)

Journal Article

Language

eng

PubMed ID

18590604

Citation

Millet, Kobe, and Siegfried Dewitte. "The Presence of Aggression Cues Inverts the Relation Between Digit Ratio (2D:4D) and Prosocial Behaviour in a Dictator Game." British Journal of Psychology (London, England : 1953), vol. 100, no. Pt 1, 2009, pp. 151-62.
Millet K, Dewitte S. The presence of aggression cues inverts the relation between digit ratio (2D:4D) and prosocial behaviour in a dictator game. Br J Psychol. 2009;100(Pt 1):151-62.
Millet, K., & Dewitte, S. (2009). The presence of aggression cues inverts the relation between digit ratio (2D:4D) and prosocial behaviour in a dictator game. British Journal of Psychology (London, England : 1953), 100(Pt 1), 151-62. https://doi.org/10.1348/000712608X324359
Millet K, Dewitte S. The Presence of Aggression Cues Inverts the Relation Between Digit Ratio (2D:4D) and Prosocial Behaviour in a Dictator Game. Br J Psychol. 2009;100(Pt 1):151-62. PubMed PMID: 18590604.
* Article titles in AMA citation format should be in sentence-case
TY - JOUR T1 - The presence of aggression cues inverts the relation between digit ratio (2D:4D) and prosocial behaviour in a dictator game. AU - Millet,Kobe, AU - Dewitte,Siegfried, Y1 - 2008/06/28/ PY - 2008/7/2/pubmed PY - 2009/5/9/medline PY - 2008/7/2/entrez SP - 151 EP - 62 JF - British journal of psychology (London, England : 1953) JO - Br J Psychol VL - 100 IS - Pt 1 N2 - Digit ratio (2D:4D) is a sexually dimorphic trait. Men have relatively shorter index (2D) compared to ring (4D) fingers than women. More masculine ratios are thought to be influenced by higher prenatal testosterone levels. In the present paper, we aim to show the context-dependency of the relation between 2D:4D and social behaviour. In two studies, we expose participants either to control or to aggression cues. Afterwards, they make a decision in a dictator game. Participants with low 2D:4D showed higher allocation levels (i.e. they were more prosocial) than participants with high 2D:4D in a neutral situation. However, this relationship inverts after exposure to an aggression cue. It turns out that in high 2D:4D people, aggression cues even increase prosocial behaviour. We call for future research which focuses on other plausible interactions between 2D:4D and context cues rather than on linear relations. SN - 0007-1269 UR - https://www.unboundmedicine.com/medline/citation/18590604/The_presence_of_aggression_cues_inverts_the_relation_between_digit_ratio__2D:4D__and_prosocial_behaviour_in_a_dictator_game_ L2 - https://doi.org/10.1348/000712608X324359 DB - PRIME DP - Unbound Medicine ER -